(Review) Roguebook
While in need of a bit of optimization on the Switch, Roguebook is a pretty fantastic deckbuilder even with the hiccups.
Read MoreWork'n it down one game at a time!
While in need of a bit of optimization on the Switch, Roguebook is a pretty fantastic deckbuilder even with the hiccups.
Read MoreIt’s good to have Cannon Brawl back in my life and I’m excited to be able to play a strategy game with my kids that they can pick up and not be overwhelmed with while enjoying it myself.
Read More I know I haven’t posted anything lately and that’s because I’ve been putting my efforts into my own game.
Read MoreSo much explosive fun to be had here!
Read MoreBLAZBLUE CENTRALFICTION: Special Edition’s Stylish mode allows me to pull off all sorts of crazy-looking moves and makes me feel good about myself. Then my four-year old defeats me. Still worth it!
Read MoreWhat’s this sorcery? A hard-ish platformer I can finish? Check out this game that doesn’t leave a bruise where it kicks you!
Read MoreI have fond memories of Swords & Soldiers from years back and now I get to defeat my children since they’re old enough to play!
Read MoreIt’s time for the yearly re-cap of my favorites of this last year and for you to criticize my tastes; let’s go!
Read MoreNairi: The Tower of Shirin is a puzzle game based on a young girl that is trying to find her
Read MoreI’ve said it before that I don’t really like competitive games, but there’s something to the formula they’ve got going on here that I really enjoy playing.
Read MoreAmazing things can be done with two colors, that much they showed and there is promise here to be sure.
Read MoreYes, I know that I’ve already reviewed Chasm and you know that I really enjoy it. I’m not going to
Read More Single-handedly, Indivisible is my favorite game at PAX West 2018. I had previously looked past it as another cutesy basic
Read MoreYes, I did own Hyrule Warriors on the Wii U. I didn’t pick it up on the 3DS though and
Read MoreI’m a fan of both the Metroidvania-style of gameplay and the concept behind the randomly generated worlds for (near) infinite
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