Star Lords May Scratch The Space-Strategy Itch You May Not Know You Have! (It’s released 12/6!)
Star Lords was brought to my attention a bit ago, but I passed it off as yet another game that I didn’t really want to clutter my desk with. Now that I have some time on my hands, I took a gander at what Star Lords has to offer.
To start off, let’s just say that Arkavi Studios is having Iceberg Interactive publish their game and from what I can gather, QA test it as well. They seem very excited about it so I’m going to take this news as a good thing on faith. Iceberg Interactive have brought the likes of StarDrive and Endless Space to light and while the real-time space sim isn’t quite my thing, the games do look good. Some of you may notice that they have low/medium ratings on Meticritic, but to that I say: Warhammer 40k: Space Marine. 74/7.4 is a crap score to give such an awesome game, but that’s a gripe for a different time.
(There’s a lot of links above because I feel some of you may know many of these studios and games about as well I as do… which isn’t much at all. You’re welcome.)
Too long, didn’t watch: the basic story is that there was an ancient race of super powerful baddies (I’m assuming they were bad) that controlled the universe and now they’re gone. With that power vacuum in play, it’s up to you (one of eight races) to fill the void and take control of everything. It sounds like fun to me!
Star Lords should be coming to Steam Early Access in December. So keep your eyes peeled for this one!
PS: Thank you Arkavi Studios for making a space sim that isn’t real time… there’s too freak’n many of them as it is!
*Edit* So three days after I make this post they release the game into Steam Early Access. I wasn’t expecting it to be so soon. Now I’ll have to debate picking this up right now or wait till after I’ve cleaned my plate… so to speak. Oh and now with the magic of the internet, check this out:
It’s a little off center, but when I tried to adjust it, the widget told me no.