(Review) SiNKR 2

Well, if you’ve played the first SiNKR game, you know what you’re getting yourself into. If you didn’t play it, you’re in for a treat. There are a variety of different puzzle elements to enjoy and frustrate you. Is it just as enjoyable as the first iteration though, or is it more so? Should you jump into this game day one? Will you get stuck and want to punch your monitor? All of this is possible! Let me break it down for you.

Order matters!

Once again, you’re met with hooks, lines and shapes to slide into different goals/holes. (It’s like that blue and red toy you played with as a child, but much more frustrating.) There is a method to what you need to do and in what order to do it. That’s what you’ve got to figure out. In most of the puzzles I’ve worked through, they focused on the traditional hook puzzles. There are buttons that pull strings that all hooks are attached to. Clicking on them draws the hooks in a section at a time. If you can hook two hooks together you can then drag them farther than where they originally started and get out of reach shapes. Careful with the corners as that will break two hooks apart. The whole process of controlling the game is very simple. Solving the puzzles is the hard part.

This is the one where I had to use the skip feature. I will come back and I will win.

Speaking of the “hard part”, SiNKR 2 brings it. Where I finished the first game in roughly three hours with 100% on Steam (that’s not a humble brag, I think you get 100% simply by finishing it), I’m three hours into the second and am roughly half-way through. Also… I’m stuck. For some reason I’m not really able to see the way past the puzzle pictured above. I know that if I just fiddle around with all of the options I’d figure it out eventually. However, I sit there and try to figure out how everything is supposed to work correctly the first time. Since I don’t have the powers of Dr. Strange, I’ll have to settle for the next best thing: skipping. That’s right! This time you can skip to the next level rather easily. This is a welcome addition as I prefer to take a mental break and move around rather than getting hints. I’m sure I’ll be seeing the teleporting mechanics and other craziness come into play as the game progresses, but I can’t skip that far ahead to cheat and show you.

SiNKR 2 is a solid improvement from the first installment. When you love a game, you usually want more of the same, in a larger quantity, with more of a challenge and the developer fulfilled this task in spades! I really enjoyed the first game and this is exactly what I wanted out of a sequel. If you are a puzzle-game lover, you’ll find a good home here for not too much damage to your wallet. This game is definitely one to pick up. Just remember to bring your thinking pants.

Further Reading on SiNKR 2: Official Page / Steam / Twitter

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