PAX Prime 2014: Fenix Rage

Fenix Rage is a blocky platformer that would seem to fit best on a 3DS or Vita. Gameplay, especially the old-school die-and-die-again kind, is this title’s main aim. Fenix, the main character, can air jump as many times as he likes, and he has a super-fast airdash that is quite fun to abuse. He has a few environment-based abilities, such as sliding down a hot wall to catch himself on fire, which allows air-dashing through ice blocks.

Truthfully, I don’t find anything wrong with the game and it’s joyfully super-responsive to my inputs, but for all that I just don’t care to push myself at improving. The relentlessly blocky nature of the game — not just the levels but the characters, enemies, powerups, etc. — just screams “indie dev with new tile engine” to me. Although some effort was made to create a mascot out of the main character, it’s hard to like someone who’s defined by their rage. Your mileage may vary, so I’d suggest checking it out yourself at

Ron Newcomb


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